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Google
Latest Double tap to break the ice, then search what’s inside ❄️
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Matt Wolfe
Latest Would you be excited to see this at Disneyland?
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This might be the coolest thing you see
today. This big fluffy purple guy that
you see right here, his name is Hugo.
And no, that's not somebody in a
costume. And it's also not AI. It's
actually a twolegged like humanoid robot
under all that fur. He's from a company
called Dynamic Creatures. And they built
him to walk around places like theme
parks and hotels and just hang out and
interact with people and kids. Here we
can see them walking around their
office, giving high fives, popping up
from behind computer screens for some
reason. Now, one interesting thing about
this company is that the guy who runs it
used to be the chief strategy officer at
Boston Dynamics, which is a company
known for making robots that are pretty
impressive and could probably actually
mess you up. Hugo's got 57 joints and 43
actuators. And in this really cool
moment, this little girl runs straight
at him and he actually opens his arms to
give her a hug. Now, right now, there
actually is a human controlling him
remotely. So, this isn't like fully
autonomous yet, but they are planning to
test these out with real customers
starting in 2027. Personally, I think
it's kind of cool, and I can definitely
imagine this type of thing walking
around a place like Disneyland. What?
I'm curious. Would you let one of your
kids go up and hug this
AI Master
Latest How to Create Viral AI Influencers With Higgsfield AI (Step-By-Step Guide)
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You've probably seen them in your feed.
Huge mustaches, wild hair, dead serious
faces. They're not real, but they get
millions of views.
>> [music]
>> One page has 12 videos and about 83
million views. So, why is everybody
making these and who's paying for it?
Behind that page is a man with a huge
blonde bob, a curled mustache, and a
brown suit, and he's far from the only
one. A bald man with an enormous
mustache, a tie, and yellow pants has a
single video at 52 million views. And a
guy with a wildly inflated body and hair
hanging over his eyes has more than 90
million across the 30 posts I could see.
I kept running into pages like these,
and at some point I got tired of just
scrolling past. So, I'm running an
experiment. Build my own AI influencer,
launch her, and show you everything from
the first drop-down menu to the first
real numbers. But, before building
anything, I wanted to understand who
actually pays for all those views. The
short answer is brands. Companies want
people to see their product, and they'd
rather pay creators for views than buy
ads nobody watches. Right now, one way
to get a piece of that money is paid
creator campaigns. Brands post them on
creator platforms, and as an example,
I'm going to open one called Launch
Point. [music] It's a marketplace where
creators browse campaigns, pick one,
make videos, and get paid. When I open
the explore tab, it's basically a long
list of brands that want videos made.
There are AI video tools, prediction
platform, and other startups. Payouts on
some of these go up to 10 or 15,000
dollars per video. And an AI character
is just a very effective way to produce
the attention they're paying for. The
principle is simple. They pay for
eligible views, meaning the ones that
count under that campaign's rules. So,
just as an example, say a campaign pays
$1 per thousand eligible views. If a
video gets 20 million of them, that's
$20,000 before costs and taxes. That's
if it gets that many, and most videos
obviously won't. One more thing shaped
how I approached the whole experiment.
The money in these campaigns comes from
a series, not from one lucky video. A
page that posts regularly with the same
recognizable character is what builds an
audience. So, I needed a character
people would remember and a way to make
videos with her fast. This video is
sponsored by Higgsfield, and that's
where I'm going to build the character.
So, let's do that next. The first thing
to figure out is the look. A page like
this lives on a recognizable silhouette,
one or two memorable details on the face
or in the hair, and a signature outfit
the character always wears. Look back at
the examples. The mustache is taken, the
bob is taken, the inflated body is
taken, and every one of them is a man.
So, I went the other way. My character
is a young woman who looks like she
stepped out of a 17th century portrait,
a slightly odd aristocrat, but she
behaves like any influencer today. She
takes selfies, does trending dances, and
shows off cash.
The whole joke is the gap between how
she looks and what she's doing. Her name
is Lucrezia Valmont. To build her, I'm
going to the top menu in Higgsfield and
opening the AI Influencer section, then
the Create Influencer tab. [music] You
can upload your own photo as a starting
point, but that's optional, and I'm
building from scratch.
And here's what I liked right away.
There's no prompt. You don't write
anything. You build the character by
picking parameters. There are a lot of
them, and they cover pretty much
everything from the body and the face to
the hair and the clothes, down to small
things like accessories, plus a few
extra lists of distinctive details on
top of that.
Just the hairstyle list has 26 options,
and quite a few of them are pretty
strange, which is actually what you want
when you're building a character people
should recognize in a second. The most
important one at the top is character
type. It's basically how exaggerated the
character is. Average is realistic, bold
is a noticeable caricature, and extreme
is almost a cartoon. For Lucrezia, I
picked bold because she should still
look like a real person in a real photo,
just slightly off. An extreme would turn
her whole face into a cartoon. So,
here's what I picked: female, adult, tan
skin, tall and slim. For the face, a
long face shape, hooded eyes, and brown
for the eye color. I didn't pick a
hairstyle at all and left that part to
the model. For the style, I didn't
choose anything from the list or add any
accessories. Instead, I attached a
picture of the exact outfit she should
wear in the style tab, pearls in the
earrings included, because for this
character, the outfit is half the
concept. At the bottom, there's a batch
size setting, which is how many
variations you get per run, a switch for
free generations, there are five of
them, a random button, and the generate
button, which costs about one credit.
So, you can build a character like this
without paying anything. I hit generate,
and this is what came out. She has short
reddish chestnut hair with a thick,
straight fringe, and the ends on both
sides curl sharply upward, so you'd
recognize her even from a tiny
thumbnail.
Her eyelids are half-closed, and she has
a slightly haughty look, like she's
mildly unimpressed with you. She's
wearing a dark burgundy velvet dress
with a narrow waist, wide sleeves, lace
cuffs, and gold embroidery, plus a pearl
necklace with a ruby pendant and heavy
earrings. Her face is only slightly
exaggerated, and the hair and the dress
do most of the work. Now, picture that
face completely serious, filming a
selfie or dancing to a pop track. Next,
she needs to move. To make the videos,
I'm using a tool inside Higgs Field
called Genjutsu. You take a clip that
has already gone viral and swap the
person in it for your own character. The
scene and the movement come straight
from the original. Dances work, and so
do reactions, interviews, memes, and
famous performances. The clip has
already shown that people want to watch
it, so the only thing you're really
changing is who's in it. Step one is
finding a source clip. I went with an
Instagram video that has more than
200,000 likes. A guy in a gray t-shirt
and a chain is counting stacks of cash.
It's simple and visual. And here's a tip
worth stealing. Pick clips that have
already blown up, which is also what
Higgsfield recommends. Then I opened
Genjutsu, which is in the same top menu.
Inside, I click create video and choose
the object swap mode. There are two
upload fields. The first one says, "Add
a reference video to edit." And that's
where the money counting clip goes. It
can be anywhere from 4 to 30 seconds
long. The second field is for your
characters, products, or clothes. I
upload the picture of Lucrezia that I
made in the influencer studio. You can
add up to 30 images in there. So, you
could also add the reference of her
burgundy dress or product you want her
holding in the shot. There's also a
prompt field, but it's switched off by
default. And for a video like this, you
don't need it at all. The clip already
has the scene and the motion, so the
model repeats the movements on its own
and keeps Lucrezia exactly as she is.
For settings, I picked 1080p and left
the format on auto. You don't set the
length here because the result comes out
as long as the source clip. The generate
button shows 280 credits for this one
and I hit it. And here's the result.
Lucrezia is standing in the same room
with the same stacks of cash doing the
same movements as the guy in the
original. The fringe and the hair curled
up at the sides are still there. So, are
the burgundy velvet dress with the lace
cuffs and the pearls with the ruby
pendant.
>> [music]
>> The camera is low and looking up, just
like in the original clip. A 17th
century aristocrat counting cash with a
bored face actually looks natural in the
shot. If you put the two clips side by
side, you can see exactly what was kept
and what was swapped. The motion is the
same, the person is new. Now the series.
I took two more clips and ran them
through the same steps. Source clip,
character, generate, result. The first
is a viral street dance. Lucrezia does a
trending dance in her velvet cord dress
and pearls with a completely unbothered
face. The second is a street selfie. She
sets down the camera, steps back, fixes
her hair, and poses. I wanted to see
whether she works outside of dances,
too. What I noticed is how fast it goes
once you have the routine. You get the
same character in any scene, and each
new video takes a few minutes. I made a
brand new Instagram account for Lucrezia
Valmont and posted three videos there.
The money counting, the street dance,
and the selfie. And by new, I mean
completely empty. Zero followers, zero
posts, no history at all. So, nobody had
any reason to see her. The money
counting video is already at about 3,000
views, and it's still climbing. The
dance is at around 600, and the selfie
at 125. Across the three videos, that's
close to 4,000 views and eight followers
on a page that didn't exist before.
Those aren't viral numbers, and I'm not
going to pretend they are, but for a
start from absolute zero, I think
they're good. People who'd never heard
of her stopped on her videos, liked
them, left comments, and a few of them
even decided to follow. A brand new
account also needs some time to warm up.
As far as I understand it, Instagram
first has to figure out who to show your
videos to, and it learns that as you
keep posting. So, three videos and a
fresh page aren't really the test.
The real test is what happens after
weeks of posting regularly. So, the plan
is to keep posting and be pickier about
the source clips. Not just anything that
went viral at some point, but the ones
that are blowing up right now. If
Lucrezia shows up in a trend while
people are still watching and sharing
it, her version has a much better chance
of getting pushed along with it. That's
what I'm focusing on next, and I expect
the numbers to go up from here. What
surprises me most is how little it takes
to get started. One character, a few
viral clips, and a few minutes per
video. Whether Lucrezia turns into a
page that actually earns is still an
open question, and 1 week is too short
to answer it. So, I'm going to keep
posting and find out. The links to
Hicksfield are in the description. See
you in the next one.
The AI Advantage
Latest ChatGPT Just Doubled Its Usage Limits!
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changes to Chat GPT plans. So, remember
when a month ago they essentially said
that they're having the usage you get
with your chat subscriptions? Well, they
just backpaddled on that in a big way
because they're actually doubling your
usage on certain subscriptions. I mean,
check this out. Tibo here from OpenAI,
who is becoming the communicator for
these kind of things, put it out there
that if you're in the 100, $200, or $500
plan, you're actually going to be
getting double the usage effective today
instead of cutting them in half. So, in
other words, the higher up plans are
getting more value while in more and
more ways the $20 plans are starting to
feel limited. You don't have dots. You
don't have this big usage limits. But to
be fair, with the value and the
intelligence that AI can provide, it's I
mean, $20 is an incredible steal. And
we're probably entering into this era
where if you want to use it for serious
tasks, you'll probably have to be on the
$100 plan. We'll keep an eye on that
though.
Higgsfield AI
Latest Who Won $1,000,000? Higgsfield Global Film Festival Winners
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The AI Blueprint
Latest Claude + Google Flow = Full Stickman Animations on Autopilot 2.0
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Stick figure videos are still winning on
YouTube and it's not slowing down. This
channel has only 26 videos and one of
them got a million views in just 2 weeks
and this one only 20 videos, 156,000
subscribers and one video with 17
million views in just 2 months. My last
stick man video showed you how Claude
makes one of these from a single command
and at the end I promised to take this
further. So this time Claude made a full
stick man video from just one command
using fewer tokens than ever. Watch
this.
>> Thousands of years ago, people lived in
groups.
Have you ever wondered why they never
left?
Meet Oga. He is hungry and the grassy
land around him is wide alone. Oga
searches for berries all day, but he
finds almost nothing to eat.
>> That's just a few seconds of it. The
story, seven scenes, one steady narrator
and every line matched to the picture.
And look at the bottom corner, no
watermark. But here's the crazy part.
The moment Claude clicks start, it
stopped working and the video kept
making itself. That's because this time
Claude isn't working alone. It hands the
heavy work to a custom tool inside
Google Flow. That's why it uses so few
tokens and that tool doesn't exist in
Flow. I built it. At the end of this
video, I'll show you how to build the
exact same one with just one paste. But
first, there's a problem I hit while
testing this that ruined my first
videos. Every single scene said the
exact same line. I'll show you exactly
how I fixed it because if you skip that
part, your video will break the same
way. Here's all you need, the Claude
desktop app and a Google AI plan with
access to Google Flow. Flow uses credits
for the video clips. This one cost me
about 100. Open the Claude desktop app
and start a new Claude code session. It
has its own built-in browser, so Claude
can open websites, click and type just
like you. Type open Google Flow in the
built-in browser pane and there it is,
right next to the chat.
Sign in to your Google account yourself,
just once. Claude won't type your
password for you. Now, the command. At
the top, write your topic as a question.
Mine is, "Why did ancient humans always
stay in groups?" Under it, the number of
scenes, seven. Then, paste my command.
Hit enter. Now, look at my mouse cursor.
I'm not touching anything. First, Claude
writes the story, not a list of scenes,
a real story. A small character, a
problem, something that goes wrong, and
a clear answer at the end. But, this
time, there's one new rule in my
command, and it's the reason the voice
and the picture never drift apart. Every
narration line has to describe exactly
what its scene shows. So, the voice can
never talk about one thing while the
picture shows another. Then, Claude
picks the narrator. It looks at Flow's
voice list, and for a history topic, it
chooses a calm, informative voice,
Sharon. Now, watch the Flow window.
Claude opens my project, finds my pinned
tool, clears the box, and pastes the
whole story in one go. And now, the
problem I told you about. In my first
tests, every scene used the same voice,
Karen, and the final video sounded
perfect for about 8 seconds.
>> Hi there. We're introducing a new
feature.
>> Then, the narrator said the first line
again, and again, and again. The whole
video was one sentence on repeat. Here's
why. When every scene used the same
voice name, Flow kept handing back the
same recording. So, here's the fix. For
every scene, Claude opens Flow's voice
picker, types that scene's line, and
saves it as a brand new voice, Sharon
Group S1, S2, S3.
A new name means a fresh recording every
single time. And the tool double-checks
Claude's work. If two scenes ever get
the same voice clip, it locks the start
button and tells you exactly which
scenes have the problem. So, you never
waste credits on a broken video. Now,
something happened in the middle of my
run that I didn't plan for, and how
Claude handled it surprised me. Flow's
login expired, and the voice picker
stopped opening. Most tools would keep
clicking and make a mess. Claude didn't.
It stopped and told me exactly what was
wrong. I reloaded the page, told Claude
to continue, and it picked up right
where it left off. When all seven scenes
have their voice, Claude clicks start
once. And now you'll see why it uses so
few tokens. The moment Claude clicks
start, it stops. Its job is done. Last
time, Claude made every clip and did
every edit itself. This time, it just
sets everything up and hands it over.
Now the tool takes over. It makes the
clips with the same stick man in every
scene. It puts each narration line at
the start of its scene, cuts every clip
to the exact length of its line, and
joins everything into one video. And
when it finishes, look for this:
alignment okay. Every narration line
starts inside its own scene. Here's the
result: story, character, scenes,
narration, and timing. All from one
command, one steady voice, and no
watermark. Then I click download, and
the full video saves as one MP4. And
when it's downloaded, I tell Claude,
"Sign me out of Google." And Claude
signs me out, right in the browser. Only
do this after the download. If you sign
out in the middle, the tool loses its
login, just like what happened in my
run.
This one is about a minute because I
wanted to show you how it works. For a
longer video, just ask Claude for more
scenes. More scenes use more flow
credits, so check your balance first.
And here are a few topics you can steal.
How did ancient people find water? Why
did people start farming? How did the
first boats cross the ocean? Just change
the topic and one word in the voice
names, like Karen water or Karen farm.
Remember the repeating voice problem?
This is how you stop it from coming
back. A quick note before you start.
It's not instant. This one took about 25
minutes, so start it and go do something
else. And don't run it back-to-back.
Give it a break between videos. Now, as
promised, let's build the tool. Inside
Google Flow, open tools and click create
tool. This is Flow's tool builder. You
describe what you want and Flow builds
it. I spent hours testing this tool and
fixing every problem I hit. The
repeating voice, the silent gaps, the
wrong story showing up. Then I put every
one of those fixes into one single
prompt. So, all you do is paste it and
send it. One paste.
Flow builds the whole thing. The story
box, the same stick man in every clip, a
voice line for every scene, the
duplicate check, and the timing engine
that matches every clip to its voice.
When it's done, click done and pin the
tool. That pin matters because my
command tells Claude to open your pinned
tool. That's it. You build it once.
After that, it's one command and a new
video. Now, I want to hear from you.
Comment below and tell me what you think
about this tutorial, and I'll send you
all the prompts you need. The tool
prompt, the main command, and subscribe
because next, I'm pushing this even
further.
Planet AI
Latest World Leaders as Rockstars | Ai Generated
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Peter Yang
Latest Gemini 4 Changed How Google Builds Products | Jaclyn Konzelmann
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Jacine, thanks so much for joining me
today. Really excited to talk to you.
And for those of you who don't know,
Jacqueline is a product director at
Google Labs, arguably one of the fastest
moving teams inside Google. Is that is
that fair to say or?
>> We do value our ability to move fast and
get things into users hands.
>> Awesome. Awesome. So, let's talk about
Gemini 4 is is a big launch that
happened, you know, a week or so ago.
And how has it kind of changed your
workflow as a PM and as a team?
>> Yeah,
>> you know, I would I would say it's kind
of changed it in two big fundamental
ways. The first is just expanding the
surface area of what's possible to build
and what's possible to exist and what's
worth existing these days. And I think
that's taken a moment for us to really
recalibrate as a product team and just
think about what are the things that are
worth building. So there's a lot of time
we've been spending around just the
ideation phase and trying to plan out
what's next and figure out what can we
now achieve in this space. And then the
other is the actual day-to-day tactical
parts of the how do we do our actual
job. And on that front, a couple things
that we've kind of shifted towards I've
noticed. Number one, with a model like
this and as the models get more
powerful, it's really no longer a
question of can the models do it or can
we build it. It's a question of is it
worth existing? Should we build it?
>> And so instead of starting with what I
often refer to as the 40page PRD, of
which I have written many of those early
in my days as a PM, what I'm often times
finding is better to start with is more
of a highle strategy doc. something that
really asks the question on what are we
building, why are we building it, why is
it important, ask the bigger questions
and gets everybody aligned on the
opportunity space. In addition to that,
I find it helpful to create a
presentation cuz sometimes you want a
document for offline reading. Other
times you're actually presenting in
front of a small group and that could be
in an actual product review or it could
just be like bumping into somebody in
the MK or in the hallways. I know we had
lunch earlier and like you just see the
people that are walking around the
office and sometimes I like pulling open
a presentation and like bouncing ideas
off of folks that way. And then the last
one is a prototype before you actually
want to go seriously in depth and build
a production grade anything. Building a
prototype is just the fastest way to
gauge excitement. So those are kind of
like the three things I'm finding are
where the product journey starts these
days.
>> Awesome. And labs is like kind of the
experimental group in Google, right?
trying to prove our ideas and you have
products for SMBs, you have products for
consumers and all kinds of crazy
products. Like how do you just how Yeah.
Like you're totally right. It's not
about building, it's about deciding what
to build. So do you guys have some sort
of methodology to decide what to build
or is just kind of like, [laughter] you
know, what's the most inspiring idea?
Yeah,
>> I think it's kind of, you know, both an
art and a science. I would say we have a
couple great internal documents that
Josh has talked about many times as
well. We have some labs guiding
principles. We also just have this
general philosophy that we want to build
users first,
>> Google second, labs third. And so we
look out in the world and we say what is
worth existing at this point? What do
users want or what do we think that
they're going to want?
>> And then we figure out is this something
that makes sense for Google to be
building and then is it something that
labs should be actively contributing to?
But I think when it comes to new ideas,
there's usually like two lenses I look
at them at. One is what is this emerging
model capability that we're starting to
see and does that open up a new type of
product that we should be building as a
result of that or does it cause us to
revisit old ideas that didn't make sense
before that are now viable and then the
other is what are the new user trends
we're sensing in the world. I think as
we're all adapting to how AI is changing
our day-to-day life, it actually causes
new habits for people to create and that
can open up new surface area or new
white space for products or solutions to
exist. And so like good oldfashioned
userdriven product development, but with
the lens of not trying to see what
people are necessarily all doing today
and more about predicting where you
think things are going and taking a few
bets on that line. Maybe we could talk
about like a specific project maybe like
Pomet or whatever project you want to
talk about and talk about you know how
did you decide to build for this group
of people and what kind of problems you
were solving for them.
>> Yeah, I think that one was definitely
more it was a combination of both of
things coming together. We saw that
these image generation models were just
getting a lot better at being able to
create onbrand content. I remember
seeing even just like on my ex feed all
of these crazy elaborate prompts to get
image models to do things, but it
resulted in something super cool. But
you also know that like your average SMB
owner, of which my parents both ran
their own small businesses while I was
growing up, they don't have the time to
be constantly tracking everything that's
happening and figuring out how to use AI
and prompt the models in these specific
ways and, you know, every time starting
from a blank slate. And so in that case,
it was definitely about, hey, this
model's capable of doing these things.
you know,
>> we know there's a group of users that
could really benefit from that and we
think that there's a different product
shape that we can form around it. And
then you start to go a little bit deeper
and you realize, hey, to generalize this
capability and apply it to any user is
very different than just like a one-off
prompt that somebody spent a lot of time
curating. And so then that gets you into
the whole idea of, well, what if we
really understood your business so that
when we did want to generate things for
you, it was a lot easier for the user
and they could kind of be involved as
much or as little as they wanted into
those workflows. Yeah, that was kind of
the genesis of a lot of thinking on that
one.
>> And yeah, like I feel like the number
one mistake that I think Bay Area PMs
make is just like wearing our ivory
towers here. It's very nice here. And
then you know, we just think everyone's
going to use these terminal interfaces
and like these like complex agent
interfaces to prompt like a huge prompt.
And I think what I really love about
Pomei is like how it makes it really
accessible to people who are less
techsavvy and people who actually have
other things going on. Right.
>> Yes. I'm I'm curious. How much do you go
off and talk to a bunch of SSMBs and
local restaurants or how did you how did
you decide like you know how did you
kind of put yourself into their shoes?
>> Yeah. No, we were very big on
co-creation.
>> Okay.
>> In labs and in this case we talked to
both people that worked in the marketing
sector as well as businesses.
Absolutely. We work with a small group
of them. If you look back on all the
launches we've had we almost always
feature a brand and that's somebody that
we've worked closely with. But we also
have groups of trusted testers and
before we launch anything we do a
certain amount of user research and
bring in actually one of my favorite
stories is we'll occasionally have
on-sites with the team and this team
happens to be split between Mountain
View and New York and the team's
actually going to New York next week to
do a like group onsite there and part of
that workshop is going to be bringing in
a few small businesses and actually
sitting with them and using the tools
and showing them the stuff that we're
building and getting feedback directly
from them because we think it's super
important that it's not just our opinion
that's impacting the product. Like we
want the users who are using it.
>> Yeah.
>> Helping us co-create and figure out what
to build and what's working and doing
that iterative loop to make sure that
what we're throwing out there isn't just
a reflection of what's technically
possible, but is presented in a way
that's actually accessible to the users
that we're going after.
>> Yeah, I really believe that's probably
my number one calling as a PM just to
the co-creation thing. [laughter]
and like you know getting them into the
community and like just talking to them
every day showing all the designs and
stuff and just like you know just like
it's kind of unfair you just get the
best ideas from the actual customer like
you know why why not
>> I think it's interesting because that is
so important and then the hard part now
is also you hear everything they want
>> but don't just give them exactly what
they want like think about what the root
problem is they're trying to solve and
then solve it in a way that they
probably wouldn't have thought to solve
it and that's when you get that like
delight factor the second somebody uses
it you kind of walk away being like,
"Oh, I didn't think that this was
possible,
>> but this is actually exactly what I
wanted." Like, I think that's what we're
always trying to strive for.
>> That's right. That's why you need both.
You need both your input and also like
kind of your understanding of what the
model's going and all that kind of
stuff, right?
>> Exactly.
>> I'm curious with Gemini 4 and everything
else. You talk about not writing 40page
PRDs and thank God, but like is there
still like a lot of like, you know,
strategy documents or what whatever. Is
there still like a lot of reviews and
approvals and like you know let's check
the boxes and everything or is it like
you know a little bit more nimble now? I
know Josh is very into like moving fast.
>> Yeah,
>> definitely into moving fast. I would say
it's less about having to check the
boxes, but I do want to be careful here
because writing those strategy docs I
think still does take a lot of time.
>> In fact, I think the person writing it
should sit with it for a while and make
sure that what they're actually coming
up with is worth other people's time to
read.
>> That's right. That's right. And so I
think a lot of the work that happens is
now just on that initial phase of like
honing your thoughts and making sure
that your strategy doc is not, you know,
10 pages cuz it's so easy to write 10
page documents these days. Like trim it
down. Figure out what the narrative is.
Figure out how to position it in a way
that resonates with folks. And then once
you get that going, like once you've
really unlocked a good idea, it's easy
to get people on board and build.
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That's peter whisperflow. Now back to
our episode. Have you like come across
we don't have to name any names but have
you come across like these dogs where
like you read halfway through and it's
like oh this is written by AI like this
like [laughter] do you have like a you
know principle on that? Like you have to
be able to maybe it's written by AI but
you got to be able to defend the idea.
>> Yeah I would say in the early days this
was definitely more common. I think
people are starting to adjust adjust and
adapt, but I have a few rules at this
point. And one of these actually I got
from talking to somebody during an SF
tech event last week, but I just love
the way they summarized it, so I'm going
to recote them, which was basically if
it takes somebody longer to read the
thing you produced than it took you to
produce it,
>> not allowed.
>> Like a I think that just shows you
didn't even take the time to read it
yourself. And so that's like a big red
flag in my books. But then the other
thing I would say is you should be able
to actually defend every single word
that you've written out. And you should
be able to have an active conversation
about the idea. And if somebody reads a
doc and they get frustrated because it
feels like it's too lengthy or not like
compact enough, I would push it back on
them and say, "Hey, can you take another
try at writing this?" And I think it
just it takes a bit of a muscle to learn
how to do that and to not rely on AI,
but like to use it as a thought partner,
but you really want your thoughts coming
out in what you produce at the end of
the day.
>> Yeah. Like you should be able to you
should get the message across in like,
you know, like one page basically,
right? You don't have to write like six
pages or anything like you know.
>> Yeah. I keep calling it a one pager. I
feel like mine average one and a half
these days, but like if it's getting
beyond that, then you probably haven't
honed the idea enough to effectively
communicate it.
>> Got it. Okay. All right. All right.
Well, let me ask you maybe some harder
questions. Let me ask you for labs.
There's a lot of experimentation going
on. One argument you can make is like,
you know, it's great there's also
experimentation, but why does the team
just focus on making the Gemini app
better or something like that? Or maybe
let the experimentation actually lead
the way to make the Gemini app better.
>> You know, I think one of the great parts
of Google is that we have a lot of
amazing teams that are working on
different products. And so we have an
awesome Gemini app team that is working
on that product. And then we have a
bunch of people in labs whose goal is to
try to
>> invent and build for the future. And
sometimes it is actually a great story
that's something that we've been working
on helps make the Gemini app better. And
that could be the actual product or
experiment that makes its way into it.
It could be just the learnings that
we've had that help influence how the
rest of us are thinking. So you see a
lot of stories like that where something
from labs might help influence the
Gemini app, but also just the way we're
trying to, you know, carve out the space
in the future, I think generally helps
overall with just the mindset and the
culture and making sure we're all
thinking with that that point of view.
>> Yeah, I think notebook LM is now part of
the Gemini app, right?
>> Yeah, you have Gemini notebooks in the
Gemini app. You have CC was an
experiment we launched last year
initially and that kind of helped turn
into the daily briefing that's in the
Gemini app. And then that's actually a
great story because I recently launched
a family CC as well. So that kind of
shows
>> there's many paths to success for what a
lab's experiment is and I could probably
list out like five or seven other ones
at this point too.
>> How do you guys decide whether a lab
experiment, you know, should be wound
down or like mix it into Gemin
case by case?
>> I think it always ends up being case by
case what makes the most sense. But more
often than not, it's the team itself
that's building it that happens to know
what the right path is for that. And
that comes down to we want the people
working on these so deeply embedded in
the problem space that they're trying to
solve. And it's it's them that kind of
help us figure out, all right, like
where is this going? Does it grow? Does
it graduate? Does it, you know, reh
harvest into the next great thing? But a
lot of just autonomy and relying on the
fact that these teams know what's best
for the products and experiments they're
working on.
>> I see. Interesting. But like I feel like
as a PM it's kind of hard to kill your
own product, right? Or like you know
like I don't want to give up on it. Like
do you guys have some lab principles or
like to kind of encourage you know
objective thinking around this stuff?
>> Yeah, I mean I think it's definitely a
muscle that grows with you
>> the more you're in labs and that is part
of the culture that we really try to
curate here. We have a few fun sayings
that are helpful to point back to. I
think I've said one already like build
to learn. We just very much believe in
building to learn. We also another
favorite saying of mine is keep the
lessons not the prototype.
>> Like you learn so much as you're
building things. And I think a key thing
is never look at an experiment ending as
a failure.
>> Like you always take something away from
it and it's helpful for the teams to do
a reflective piece on like what are all
the lessons learned? How can we share
that out with the rest of labs? So we've
also done things like we have our labs
live which is our whole team meeting
that happens periodically and during
some of these we'll invite the
experiments up that have since moved on
to come and talk about all of the things
that they learned and also invite other
people in labs who might now be
exploring a similar area but with a
different lens or a different like point
of view on how it might be worth solving
it to talk to the team like how do we
continue to pass on the learnings as
well as sometimes it's just the
infrastructure and like the actual code
that was created. is still able to be
reused in other areas. But I think just
celebrating learning is a really key
part of it.
>> Yeah, I think that's like really
important like the culture and the
incentives like because people want to
build their careers and stuff. You got
to make sure that
>> like I always believe that if you want
to build a career idea you you don't
have to think about all the career
performance stuff. You just focus on the
product and make it good
>> or or like you know learn something and
then you build a career naturally,
right?
>> I very much agree with that.
>> Yeah. But I think as big companies it's
kind of hard to like just refocus on
that. you kind of have to encourage
that, you know, behavior.
>> Yeah, you definitely have to encourage
it. I think, you know, a lot of credit
to our VP Josh who has just done such a
great job helping to create this culture
and this, you know, natural curiosity.
And then what I found is like you tend
to attract the types of people that do
actually thrive
>> in these areas. And so like the more
culture and the more you prioritize
building for that team like the more
you'll be able to continue to like
recruit and the right people tend to
find you which then helps like in a
positive way to continue on those
traditions.
>> Yeah. He kind kind of sets the example
to a certain extent, right? I think he
started here as an intern or something,
right?
>> I think so. Yeah, he's been here a
while. [laughter]
>> Yeah. Yeah. Let me ask you a question
about Josh. Like he seems like such a
nice guy. What happens when he actually
gets a little bit disappointed in you?
like does he like get mad or what? Give
them some feedback or
>> he's just such a positive person. I
think
>> what he does is he tries to empower the
team.
>> And I mean like I think if you love the
products that you're building like
you're going to be the ones that hold
yourself to the bar that you want to
ship at and that's kind of the culture
we've tried to create. So I've
>> Yeah. like it's I don't know how else to
describe it except that I sometimes find
like I'm my own harshest critic
>> and that as a result means that like I'm
always going to try to do things and if
things don't go or if things take a
different turn you learn something and
you're like oh this thing I thought was
going to work out actually there's a
whole bunch of challenges it's a safe
place to talk about it and then like
we're all we're all in this together so
like how do we course correct like how
do we move on to something different I
think there's always a positive way to
look at situations because at the end of
the day we're all here to try to build
great things for the users.
>> Yeah. And then it's not like you know
it's not like life or death or anything.
It's like we're trying to you know
>> we're building Yeah. We're building
great products, great experiences and
everybody is motivated to make that
happen. So
>> if anybody ever like similarly is
>> has a question or like feels stuck on a
team, there's always people in labs that
are there to help and you know share
what they've learned about a space or
like provide input on like how they
might think about it. And actually it
was great earlier today. We do a lot of
these also internal uh meetings within
the team to try and just knowledge share
cuz there's so many of us building so
many interesting things. So we call one
of them M&M's which are I think methods
and metrics and you'll have a team that
will come and present something that
they've done and it's a great way to
just knowledge share out and a great
chance for them to also let other people
see what it is they're building. So
that's one example of you should never
feel like you're stuck or you don't know
how to solve a problem. Like I always
say go to AI to help brainstorm in that
but also go to the people that you're
surrounded with and that's something
that we really tried to cultivate in
labs.
>> Yeah, that's what I actually really miss
after doing my job. Like it's it's fine
brainstorming with different models, but
it's not the same as brainstorming with
actual smart humans. It's just not the
same, you know?
>> I know. Well, that's why that's why I
wanted to hang out with you today also,
and that's why I try to make it a point
to not just talk with people at Google,
but also just like continuously go to
different industry events and just like
bounce ideas. I think there's a lot to
be said about that.
>> Have you with all this like I'm I'm
assuming everyone's like, you know,
using anti-gravity or using AI like all
the time. I know in the engineering side
like the problem becomes the bottl net
becomes like people are almost pushing
too much code and then like you know you
get AI to do all the code reviews and
then you don't even know what the hell's
going on anymore if you're not careful
like I'm curious on the prod side is
there something similar like that is
there like a lot of has a bottleneck
shifted
or
>> I think
>> what it's really shown is we need to
think about what types of products to
build
>> okay
>> differently
>> you can just build 100 different things
>> yeah like it's so like you can just
build it doesn't I mean you should be
building but it's also what is the value
of a product I think is shifting
especially as we're moving towards this
agent first world where now you have
users that aren't just people but
they're agents and is it the agent that
belongs in the product is it a consumer
agent that's using a product on behalf
of a user all of that is in flux at the
moment and it really just makes you want
to realize that you should be building
as we say like you want to build
products not features and I think a lot
of things that used to be products
before could be easily reproducible
throw a couple agents at it over a
weekend. So, that's not a durable
product.
>> What is that's the question that we're,
you know, bringing up more and more
these days.
>> Do you have any do you have any initial
thoughts around that or
>> I mean, I think there's some good
frameworks to look at. You know, network
effects and, you know, context is
interesting to think about. So, I think
there's like a few common ways to slice
the problem. But I also think just a lot
of that is changing in real time. And
that's why I mentioned around like what
are new user patterns that are emerging
and like if you play that out and assume
a future that you know executes on that
like what new problem spaces open up and
then you can figure out products that
might fit in there but also figure out
what is the durability of them and the
code itself is not the durability of
them. Yeah, code is going to be like
kind of just abstraction, right? Like I
think I don't know. I feel like as a
I've I've also been a PM for a long time
and I've always prided myself in like
you know caring about the UI and like
making the user experience great and
kind of stuff and now we're moving to a
world where I think San Francisco and
the Bay Are these people are just using
their agents like they're even looking
at UI anymore. They're not they're not
going to your website or download your
app. They're just like using some API or
something. I think it really makes you
question why do you want a person
>> in your product? Like is your product
something that needs a UI? And I do
think in some cases it absolutely is. I
think there's a lot of things that
people will want to still be involved
in. Anything that involves me creating
something, I have a lot of fun doing
creativity projects with my kids.
Anything where I want to learn
something, there might be a reason for
me to interact. Anything I want to or
anytime I want to be entertained or
consume something, I'm still the one
using the product. But you're right,
there are definitely products that I use
today that I would be more than happy to
not use or at least not be the main
person interacting with the interface,
but perhaps the underlying capability or
what that product or service offers is
something I would still want.
>> But that's what I mean where I'm like
there's a lot to be thinking about
differently when it comes to building
products.
>> There's definitely like a ton of like
just like manual like just filling out
an online form or like do some PDF or
tax document or something that's that's
like just stuff that we don't want to
do, right? So I think agents can help a
lot of that and especially like SMBs
that you were building for Pomei, they
have a lot of paperwork.
>> Yeah.
>> All the toils and tasks as we like to
say.
>> Yeah. So I definitely use AI to handle
all that stuff. But then at the same
time sometimes when I like give feedback
to someone like I won't mention what the
lab is but like the lab and then their
agent respond to me instead of the human
and then I get a little bit offended.
I'm like hey why did you respond to me
yourself? Why do you get your agent to
respond to [laughter] me? So it's kind
of like a double-edged sword cuz I'm
using the stuff myself too you know. I
mean, I think that's a great example of
user behavior is shifting
>> right now. And I think we're right in
the thick of it at the moment. And it's
interesting to think about how this all
plays out and what are the products and
experiences that should exist once we've
all kind of gotten used to this whole
new set of capabilities and how we want
to integrate them into our lives.
>> That's right. Yeah.
>> Yeah. I'll give you another like quick
silly example. I I were chatting
earlier. So, I have three kids and we
love hiking in the mountains and I took
my daughters up hiking near Yusede and I
recorded it on Straa and my three and a
half-year-olds, this is the first time
they did this Yusede hike all on their
own and it was like a pretty lengthy
hike and at the end of it I was really
frustrated because although it was all
stored nicely in Strava, there was this
like weird jut out on the GPS that was
just like a glitch. Okay.
>> And in order to fix it, I did look into
it like you have to download the actual
GPS like upload. You have to like splice
the section that doesn't work. You have
to like stitch it back together. You
have to reupload. It's like this huge
manual process. And like that's the
perfect thing where it's toilome. I want
to just throw my agent at it. And full
disclosure, I absolutely did throw my
agent at it. It fixed everything.
>> But I do still like seeing a feed of
what my friends have accomplished.
>> So it's not that I don't want to use
Strava. It's just I didn't want to use
it in that particular case. And as I
look at products and what you're
building, there's questions around like
what are the toilsome things that users
might need to do? How do you make them
not have to do that? And then how do you
play into more of what they might want
to be spending their time doing in your
product?
>> Yeah, we were just talking about during
lunch about how I think both our
daughters like to paint and draw.
>> Yeah.
>> And like you can easily imagine a future
like even like a year from now where you
mostly focus on her painting and you
just fire some commands to the agent to
do your work. [laughter] You go back to
painting or like you know DD these days
when I work a lot of times I'm like
actually outside just talking to the
agent and I I think it's like a big
quality of life improvement to just like
stare on my screen the the whole time. I
am such a big fan of voice. Like that
has become my primary way of getting
thoughts out of my head and into
whatever I happen to be using. Like you
should see my voice memos at this point.
It is just and I love going for walks
too cuz you're right, it is a quality of
life improvement where I can literally
like do laps around the building and
just like talk to offload my thoughts
and then I get back and I'm like, "Okay,
now I can massage this into exactly what
I want to turn it into." Most my
strategy docs start off this way
actually.
>> Yeah. Cuz your mind's clear when you're
outside and just ram blank, right? just
yapping. This is
>> scary.
>> 100% 100%.
>> But then maybe our neighbors are like,
"Who heard these weird people just like
yapping to their like talking to
themselves?"
>> You know, I've had that thought more
than once. But it's okay cuz I feel like
people have always talked into their,
you know, headphones when they're on
phone calls.
>> So now I just assume they think I'm
talking to somebody [laughter] on the
other side right now.
>> That's so funny. That's funny. Yeah.
Well, I guess now let's move to like the
family side of the interview. So, you
know, that's pretty like techsavvy, I
guess. Parents, like how are you
thinking about raising your girls, you
know? Yeah, that's a great question. I
know it's it's on a lot of parents'
minds these days.
>> There's a couple things I'm trying to be
really deliberate with.
>> Okay,
>> first, as much as I love AI and lean
into it, and we'll talk a bunch about
that, I do think it's still incredibly
important that my kids get outside and
that they learn how to be bored. I talk
a lot about trying to also manufacture
friction for them because I think it
just teaches you skills that are
necessary in life and that will be
helpful in life. And in a world where
things are easier and easier to do, I
want to make sure that my kids still
have that muscle to endure friction
because there will still be frictional
points that occur in your life.
>> But then when it comes to how I
incorporate AI into my day-to-day with
them, for context, my eldest just turned
five and my twins are three and a half.
I want them to grow up in a world where
they think anything is possible.
>> Like I want to use AI to make their
wildest imaginations come to life. Mh.
>> So, a couple side projects I started
with my eldest. We started a scary
stories podcast because she loves scary
stories and we started running out of
interesting podcasts to listen to on
this. So, I was like, well, why not try
to make one with her? So, she helped me
literally choose out all of the voices.
We had some fun doing like voice design.
I was using 11 Labs for this one.
Although the new Gemini TTS model, I've
been using that also. And like voice
design is fun to play around with. But
she chooses all the voices. She names
the characters. I then use an image
genen model to generate different images
of the characters and like she gets to
help me refine them. She gets to help me
come up with the story lines for each
episode. And then once we get the first
version of the podcast done, she listens
to it and she tells me what she likes
and if there's any changes she wants to
have made and so then I'll send it off
to my agent. It'll remix everything and
once her and I are happy with it, it's,
you know, now posted and live on Spotify
for others to listen to.
>> Spotify.
>> Oh, you want to know why I did that?
because initially I was starting to make
music with her using flow music and we
made this really funny song about banana
slugs after going camping in Redwood
National Park
>> and one of the first things she asked me
was it real?
>> I was like what do you mean it is it
real? Like we're sitting here in the car
listening to a song we just made like
yes it's real. She's like no but like
can my friends listen to it?
>> And I was like to her real is a shared
experience with her friends.
Spotify
and she'll grow up in a world where
stuff's
also sharable and shared with people.
>> That's super cool. Yeah.
>> Yeah. So, that's been one fun one. And
then I've been having a bunch of fun
with Argon over the past few days. Also,
we built my kids love marble runs, the
videos of them. And my husband likes it
cuz intuitively he's like they're
learning physics and he's really big
into physics. And so I had Argon
literally oneshot a marble run video for
them that they got to see. And next I'm
going to like customize it with them so
they can choose the colors they want and
feel like they're shaping it. And then
this morning I because I'm a mother of
three young kids, I wake up randomly
early. And so as I was getting ready to
come to work today, I was like, "Oh,
what would be really cool is if I could
build an interactive like petting zoo
game for my kids." And so in a couple
prompts, I ended up building this like
whole interactive kind of game that you
can walk around. It has six different
animals and they're very like esoteric
animals that the model decided to put in
this petting zoo, but you can walk
around and as you approach them, it
tells you a fun interesting fact about
them.
>> Oh, that's really cool. Yeah.
>> And so then that gets you into, well,
how are my kids going to learn as they
get older? And like, can we create these
bespoke experiences for them? Yeah.
>> And it's just really fun to see them
grow up like with this being a normal
thing for them.
>> Yeah. Kids are kind of spoiled these
days, right? Cuz like when we have to
learn, we have to read like dry texts.
But now you can just make like, you
know, clips and videos and games of
everything. You can learn everything
through that.
>> I mean, any way that gets my kids
excited about learning, I am more than
more than happy to indulge that side of
them.
>> Yeah. I think all your stories share a
commonality and like I think it's
important to try to get the kids to go
to creation as opposed to consumption.
>> Yes. You know, like like when my kids
watch like these like shorts, I'm like
it's like very brainwashing. But like
when they actually make their own games
and actually you don't actually need to
type to make games, right? You just like
speak to a phone or speak to the
computer and they'll make a game for
you.
>> And when you do that kind of stuff, I'm
like if you make your game and you make
it good, you can have like unlimited
screen time in like making it good. You
know, you can just do whatever you want.
>> Honestly, I think it just connects
different parts of your brain when
you're actively involved in the creation
point. And like 100% agree with like if
you're being productive and you're
learning and you're challenging
yourself, like that's what I want to see
them using AI for, not just like as a
way to make their life easier right now.
There will be plenty of time to smooth
those things out later. For now, I'm
like I want you actively learning and
being curious about it. And then also
expanding your mind cuz if you're
growing up thinking that all of this is
just normal and natural, like you said,
we grew up in a very different era. like
I can't wait to see what the next
generation comes up with and like what
they bring into the world.
>> Mhm. I also think like it's very
important to yeah to pursue your
curiosity and also show that you can
turn your curiosity into like a real
career you know like when I was younger
like I I make games on like Apple 2 or
whatever like the old Apple games
[snorts] but I always thought like it
was like not a real career. I was like
okay you know I have to go get a real
job. I have to go become like a
investment banker or something. But I
actually want my kids to like not only
explore their creativity but also like
you know we're talking about like
actually make some money online and see
how it goes so that they can actually be
ambitious and pursue whatever they want
to do you know.
>> Yeah. I think it's important for them to
connect the dots on right now your kids
are a little older than mine. So I'm
like curiosity is the main thing that
I'm pushing them to think into. But
absolutely how does that tie into the
real world and like where do they want
to spend their time? What do they want?
And how do they help create the life
that they want to live at the end of the
day? um is it's important lessons.
>> Let me wrap up with this. Now that we
have, you know, Gemini Argon and I'm
sure have a bunch of like Gemini 5,
Gemini 6 internal models going on, what
are you most excited about, you know,
building labs or with your kids or what
are you really excited about? Yeah.
>> Okay, I'll start with the kids side
because that's easy and then I'll answer
the lab side. With my kids, I'm just
like I am a neverending faucet of ideas
of things I want to be building with
them. And I'm really excited as they get
a little bit older for them to be even
more active participants in the ideas
that we're making. And I just like
there's so many things I want to run
home and just start building with them
right now. Time is like my limiting
factor these days.
>> And then in labs, I just this next class
of models that feels different. The
possibilities are so much bigger. And
I'm really excited that we get to be in
a place where we can think about what
that future is and start working towards
it.
>> Yeah.
>> And I'm just so grateful that like this
is my job and I have an awesome team
that's also thinking about these really
interesting hard problems and coming up
with like some really creative
solutions. like the best solutions and
the best ideas I find somehow connect
the technical capability with that user
need but come at it from an angle that
you wouldn't expect and kind of make you
go huh that's interesting
>> interesting
>> I kind of like it and I'm seeing more of
that coming out these days. So yeah,
just generally I think it feels
different right now and I'm excited for
all the new stuff that we have cooking.
>> Okay, we're going to keep it competition
until it's actually
>> Yes. [laughter]
>> Okay, got it. Yeah, I think I think
almost like any kind of persona you have
like any kind of customer you're
building for I almost feel like these
models at a point where they can almost
kind of you hire a person, you just like
solve your entire problem for for you,
right? It's not like it's not like doing
a task anymore. It's just like you just
hire a person to just take care of this,
you know? I just that's the way I'm
treating a these days. I'm like instead
of like doing a customer support task,
I'm hiring a customer support agent just
take care of everything. Yeah, I think
it's it's an interesting behavior shift
even in the way you're talking about it
right now versus what likely were
talking about AI a year ago, even
myself. And you're right, I think like
us
>> as users are we're changing our
expectations. They're rapidly shifting
and the way we're thinking about how we
want to apply it into our lives is
changing. I will say I think there's
different users and they all have like a
diversity of what it is they want but
user behaviors are definitely shifting
and that's been something to calibrate
against constantly as we're thinking
about those new ideas.
>> Awesome. Yeah. And I think just to wrap
up I feel like part of our job or like
part of part of like maybe labs in my
opinion is like just teaching users who
are less techsavvy that they can
actually ask a lot from these models.
Like you can actually ask a lot and they
will just do it for you.
>> Yeah. And I think it's more than just
asking a lot. It's like how do we show
them? How do we give them the
experiences that they want? Cuz when you
ask, that's exactly where people get
stuck is they don't know. Yes, the blank
prompt box problem basically. How do you
solve that in a delightful way so that
people are getting the most out of them
cuz there's so much value that can be
gotten out of them.
>> Awesome. Awesome. Well, where can people
find you online or you know?
>> Yeah, absolutely. You can find me on X
at Jackalu. Don't ask. There's a
backstory behind that [laughter] one or
on LinkedIn as well and Substack for
that matter.
>> Awesome. Thanks so much for your time.
Yeah,
>> thank you. Blessed and pray.
The AI Grid
Latest Anthropic Just Made a Move That Could Change Capitalism Forever
▶ Watch on YouTube
Anthropic, the company behind Claude,
just made a move that could change
capitalism forever. They announced that
they're putting 5% of the entire company
into a new fund dedicated to the public
good. And if the company keeps growing,
that share goes up. When you add in a
pledge from the founders who promised to
give away 80% of their own stake, and a
program for employees, Anthropic says
roughly 20% of the whole company is now
set aside for public causes. And this is
a company that's reportedly heading
towards an IPO at a valuation of around
$2 trillion.
That means the 5% alone could be worth
something like $100 billion on paper.
And then, the very next day, Elon Musk
responded by saying that companies
should give their shares directly to the
public. And he pledged to give one of
his SpaceX shares to every single kid in
America, saying it will be the first of
many. So, in this video, I'm going to
break down exactly what was announced,
why AI companies might be able to do
something that no company in history has
ever really done, what this means for
jobs and for your future, and why I
think this crazy-sounding idea is
probably going to become a lot more
normal. Starting with point number one,
which is what Anthropic actually
announced.
So, let's start with the basics, because
I want this to make sense even if you've
never bought a stock in your life. When
you own a share of a company, you own a
tiny piece of that company. If the
company becomes more valuable, your
piece becomes more valuable. If the
company makes money and shares it out,
you get a slice of that money. That's
really the whole idea of capitalism in
one sentence. The people who own the
companies get the rewards when those
companies succeed. [music] Now,
normally, a company's shares are owned
by its founders, its employees, and its
investors. And when a company becomes
hugely successful, those are the people
who become incredibly rich. What
Anthropic has done is take a big chunk
of the company and say, "This part is
not going to belong to any of us. It's
going to be used for the public good."
Specifically, Anthropic announced
something it calls the Anthropic Public
Benefit Fund. They're committing 5% of
the company's shares to it, subject to
approval from their shareholders. But,
here's the really interesting part. They
also said that for every 50% increase in
the company's value above a certain
starting point, the board can add
another 2% of the company to the fund.
In Anthropic's own words, "The more
Anthropic grows, the larger the share of
the company that can be dedicated
expressly to the public good." So, the
more successful they become, the more of
the company gets given away. That's
basically the opposite of how most
companies work, where the more
successful you become, the more the
people at the top keep for themselves.
Here's a simple way to picture it.
Imagine a bakery that's owned by its
founders and a few investors. [music]
Every slice of the bakery belongs to one
of them. Now, imagine the bakery
announces that one slice of the business
now belongs to the town. Whatever that
slice earns and whatever it becomes
worth, goes towards helping people in
the town. And on top of that, every time
the bakery grows by half, it hands the
town another slice. If the bakery stays
small, the town gets a little. But, if
the bakery becomes the biggest bakery in
the world, the town ends up owning a
huge piece of something incredibly
valuable. That's basically what
Anthropic is promising, except the
bakery is an AI company that might end
up being worth trillions of dollars.
They've also said a few other things
about how this fund will work. It's set
up as its own company, rather than a
traditional charity, which Anthropic
says gives it more flexibility in how it
gives money out. It could make huge
donations to existing charities, but it
could also do what they describe as
direct distributions to specific groups
of people. In other words, it could
potentially send money directly to
people who need it. And they made a
point of saying that none of this money
can be used for lobbying or political
donations anywhere in the world. And
they gave one really important example
of what the fund might focus on, and
that's the impact of AI on jobs.
Anthropic has already committed $200
million to this issue, and they said the
fund could pursue bolder approaches.
They wrote that AI may generate enormous
economic value, but it could also cause
instability for many workers. And I
think that sentence is really the key to
this whole story. Because when an AI
company starts setting aside a fifth of
itself and specifically mentioning
workers who might lose out, that tells
you something about what they think is
coming. Which leads me to point number
two, which is the founders pledging 80%
of their own equity. Because the 5% is
the company's pledge, but the founders
made their own personal pledge, too, and
it's even more extreme. According to
Anthropic, when the company was founded,
its co-founders pledged to donate 80% of
their equity. That's all seven of them,
including the CEO, Dario Amodei, and the
president, Daniela Amodei. And reports
say this pledge is now written into the
documents the company has prepared for
its IPO, which is the moment a company
starts selling its shares to the public
on the stock market. Now, let's put that
into perspective. If Anthropic really
does go public at a valuation anywhere
near $2 trillion, the founders' stakes
could be worth tens of billions of
dollars each. And they've pledged to
give away 80% of that. That's not a
small donation to a local charity. That
would make them some of the biggest
givers in human history. For comparison,
a lot of famous billionaires have signed
pledges to give away at least half of
their wealth over their lifetimes. These
founders committed to 80% before the
company was even worth much at all. And
it doesn't stop with the founders.
Anthropic also has a program where
employees can pledge some of their own
shares to charity, and the company
matches it. Anthropic says about half of
its employees take part. So, when you
add all of this together, the company's
5%, the founders' 80%, and the employee
program, you get to roughly 20% of the
entire company being set aside for the
public. And Anthropic said something
really interesting about this. They said
they're directing equity that tech
companies often use for ever-increasing
executive pay towards the public good
instead.
Now, of course, not everyone is
convinced. David Sacks, the investor and
former White House AI czar, posted on X
that Anthropic had put 20% of its equity
into an LLC, and that whether it serves
the public good remains to be seen. And
that's a fair challenge. We don't yet
know exactly how the fund will be
governed, how it will be taxed, or how
much it will have to disclose. Anthropic
says those details are coming in the
next few months. So, it's right to be a
little bit skeptical until we see how
the money is actually spent. But, even
with that skepticism, the scale of
what's being promised here is genuinely
new.
Which brings me to point number three,
which is Elon Musk's response. Because
this is where the story got really
interesting. Almost immediately after
Anthropic's announcement, Elon Musk
replied, and his message was simple. I
recommend giving the shares directly to
the public. In other words, why put the
shares in a fund that someone else
controls? Why not just give them to
people? And then, the very next day, he
went a step further. He posted on X,
"Next year, I will give one of my SpaceX
shares to every kid in America." And
then he added, "This will be the first
of many." Now, let's think about what
that actually means. There are roughly
72 million children in the United
States. At SpaceX's recent share price,
which has been around $146,
that works out to something like 10 and
1/2 billion dollars worth of stock given
away by one person in one go. And he's
saying, "This is just the beginning."
And this isn't the first time someone at
SpaceX has done something like this.
Back in July, SpaceX's president, Gwynne
Shotwell, and her husband pledged to
donate one SpaceX share to each of
roughly 2 million children who had
already been signed up for one of these
new children's savings accounts. So,
there was already a small version of
this idea happening. What Musk did was
take it and scale it up to every child
in the country. And if he really means
it when he says this will be the first
of many, then over the years a lot of
American kids could end up owning a real
piece of one of the most valuable
companies in the world just by being
born.
Now, there are a lot of unanswered
questions. Musk didn't explain exactly
how the shares would be handed out, who
would count as a kid, or how families
would actually receive them. One idea
that's been floated is using what are
called Trump accounts, which are new
savings accounts for children that the
government recently allowed people to
donate shares into. Brad Gerstner, the
investor behind that idea, publicly
praised the move. But for now, it's a
stated intention rather than a finished
plan. And this connects to something
Musk has been talking about for a while.
He's argued that instead of a universal
basic income, the world will need what
he calls a universal high income. The
idea being that if AI and robots end up
doing most of the work, the wealth they
create needs to flow back to people, not
just a small group of owners.
Earlier this year, he wrote that
universal high income via checks issued
by the federal government is the best
way to deal with unemployment caused by
AI.
So, when Musk talks about giving away
shares, it's part of a bigger picture
he's been painting about what happens
when machines do most of the jobs. And
whatever you think of Elon Musk or of
Anthropic, I think it's genuinely
remarkable that two of the most powerful
players in AI and space are now publicly
competing over how to give their
companies away to the public. A few
years ago, that would have sounded
completely absurd. Which leads me to
point number four, which is why AI
companies might be able to do this when
no company has before. Because I think
the obvious question is, why would any
company give away a huge chunk of
itself? That's not normal. Most
companies fight to keep every single
percentage point of ownership. So,
what's different about AI? The answer
comes down to just how much money these
companies might end up making. Let's
think about it simply. Most businesses
make money by selling a product or a
service, and to grow, they usually need
to hire more people. If a law firm wants
to take on twice as many clients, it
generally needs a lot more lawyers. But
AI is different. If an AI system can do
the work of a lawyer, an accountant, a
programmer, or a customer service agent,
then the company that owns that AI can
grow enormously without hiring many more
people. The work is being done by
software running on computers 24 hours a
day. Think about what that looks like in
practice. In the past, if you wanted to
build a company that served millions of
customers, you needed thousands of
employees, customer support teams,
engineers, accountants, designers, sales
people. In the future, it might be
possible for a company with 10 people to
do the work that used to take 10,000
because AI agents are doing most of the
actual tasks. And when 10 people can do
the work of 10,000, the money that used
to be spread across 10,000 salaries ends
up concentrated in the hands of whoever
owns the company. That's great for the
owners, but it's a huge problem for the
other 9,990
people. That means the profits from a
huge amount of work could flow to a very
small number of companies, not just one
industry, but potentially across the
entire economy. Some people in the
industry believe the leading AI
companies could become the most valuable
companies that have ever existed [music]
by a long way. And if you're one of
those companies, and you genuinely
believe you're going to capture that
much value, then giving away 5 or 20%
might not actually hurt you very much.
The remaining 80% could still be worth
more than any company in history. And
there's a deeper point here, too. In the
economy we've had for the last couple of
hundred years, most people get their
share of the wealth through their jobs.
You work, you get paid a wage, and
that's how the money spreads out across
society. But if AI starts doing a lot of
that work, the wages start to shrink,
and more and more of the money goes to
whoever owns the AI. In simple terms,
[music] the wealth shifts from people
who work to people who own. And if you
don't own anything, you could get left
behind.
So, that's why ideas like this are
suddenly being taken seriously. If the
future economy is going to reward
ownership instead of labor, then one way
to make sure everyone benefits is to
make sure everyone owns a piece. That's
essentially what Elon Musk is suggesting
with the SpaceX shares, and it's one of
the things Anthropic's fund could
potentially do. And it's why I think,
while this sounds like an insane idea
right now, it's probably going to become
much more common in the future.
Which brings me to point number five,
which is the fact that Anthropic is
already using its own AI to automate
itself. Because this is the part of the
story that I think a lot of people are
missing. Anthropic isn't just talking
about AI changing other companies, it's
already changing Anthropic. In a report
from earlier this year, Anthropic said
that more than 80% of the code merged
into its products in May was attributed
to Claude, its own AI model. And it said
that figure is conservative, with
company leaders estimating that 90% or
more of their code is now written by
Claude. Now, think about what that
means. The people who work at Anthropic
are some of the best programmers and
researchers in the world, and the
majority of the actual code is now being
written by the AI, while the humans
mostly direct it and review what it
does. Anthropic said the typical
engineer was merging about eight times
as much code per day as they were back
in 2024. They were careful to say that
lines of code isn't a perfect measure of
productivity, and that this probably
overstates gain. But even so, it's a
huge shift in a very short amount of
time. And they've said that the quality
of the AI's code went from being a bit
worse than their human engineers to
roughly equal, and they expect it to be
better within the year. So, this is a
company watching its own product become
better than its own employees at one of
the core parts of their jobs in
real-time. And the same report went even
further. It was called when AI builds
itself, and it talked openly about AI
being used to help build the next
generation of AI. That's something
people sometimes call recursive
self-improvement, where each version of
the AI helps create a smarter version,
which then helps create an even smarter
one. Anthropic said this is already
starting to happen in small ways inside
the company. And alongside that, it
called for the world to develop a
verifiable way to pause AI development
globally if things start moving too
fast. Now, think about how unusual that
is. Here's a company saying, "Our AI is
doing most of our coding. It's starting
to help build its own successor, and we
think the world needs an emergency
brake." When you read the public benefit
fund announcement with that in the
background, it starts to make a lot more
sense. These are people who seem to
genuinely believe that a massive amount
of change is coming, and fast. And
that's exactly why the jobs part of this
story matters so much. If the company
building the AI is already using it to
do most of its own work, it's not hard
to imagine the same thing happening at
banks, at law firms, at marketing
agencies, at consulting firms, and at
pretty much any business where people
sit at computers. Anthropic itself has
been pretty open about this. Dario
Amodei has warned in the past that AI
could wipe out a large share of
entry-level white-collar jobs. And
that's a big part of why they keep
bringing up workers and labor markets in
announcements like this one, which leads
me to point number six, which is what
all of this means for the future of
jobs. So, let's talk about jobs, because
I know that's the part that most people
actually care about. And I want to be
honest, nobody knows exactly how this is
going to play out. But there are a few
things that seem pretty clear. The first
is that the jobs most at risk in the
short term aren't factory jobs or manual
labor.
For a long time, people assumed
automation would hit those first. But AI
is actually best at the kind of work
that happens on a computer. Writing,
coding, analyzing, summarizing,
answering questions, filling in forms,
creating reports. That covers a huge
amount of office work. And a lot of the
entry-level versions of those jobs, the
ones that young people normally use to
get started in their careers, are
exactly the kinds of tasks AI is getting
really good at.
The second thing is that the public is
already nervous. A poll from late
September found that around 64% of
American adults think AI is developing
too fast. Only 8% said too slow. So,
people are clearly feeling that this is
moving quicker than society can adapt
to.
And the third thing is that if this does
happen, the old safety nets probably
aren't designed for it. Unemployment
benefits are built for people who lose a
job and then find a new one a few months
later. They're not built for a world
where entire categories of work start
disappearing all at the same time across
the whole economy.
That's why companies like Anthropic are
suddenly talking about funds,
distributions, and labor market
programs.
>> [music]
>> And it's why people like Elon Musk are
talking about universal high income.
Now, I don't want to be all doom and
gloom here, because there's another side
to this. Every big technology in history
has destroyed some jobs and created
others. The internet wiped out a lot of
jobs, but it also created millions of
new ones that nobody could have
predicted. AI could do the same. It
could make people far more productive,
create entirely new industries, and make
a lot of things much cheaper. The big
question is how fast all of this
happens, and whether the benefits get
shared, or whether they just pile up
with a small number of companies. And
that's exactly where the idea of an AI
tax comes in. But before we get to that,
I want to give you something practical,
because I know a lot of people watching
this are wondering what they should
actually do about their own jobs. And I
think the best advice right now is
pretty simple. Learn to use these AI
tools properly in whatever work you do.
The people who are going to struggle the
most are the ones who ignore AI
completely and hope it goes away. The
people who are going to do best are the
ones who figure out how to use AI to do
the work of three or four people,
because those are exactly the people
every company is going to want to keep.
Focus on skills that involve judgement,
trust, relationships, and taking
responsibility for decisions, because
those are the things that are hardest to
hand over to a machine. And if you're
young and just starting out, try not to
rely on a career path that's built
entirely around tasks a computer could
do. That's not meant to scare anyone.
It's just the reality of where things
are heading. Which brings me to point
number seven, which is the idea of an AI
tax and other ways the wealth could be
shared. So, if AI companies end up
making a huge share of the world's
money, how do you make sure that money
reaches everyone else? Voluntary
pledges, like Anthropic's fund or Elon
Musk's shares, are one way. But a lot of
people think that relying on
billionaires and companies to be
generous isn't enough. And that's where
the idea of taxing AI comes in. There
are already a few different versions of
this idea floating around. Earlier this
year, OpenAI published a policy paper
suggesting that governments should shift
taxes away from labor and towards
capital. Which basically means taxing
ownership and profits more and work
less. It also suggested creating a
public wealth fund where the returns
could be shared with citizens. A bit
like a national savings account that
everyone gets a piece of. Then you've
got much more aggressive ideas. Senator
Bernie Sanders introduced a bill this
year that would put a one-time 50% tax
on the stock of large AI companies and
put those shares into a public fund.
That's a massive proposal and it's very
unlikely to pass in its current form,
but it shows how seriously some
politicians are starting to take this.
Dario Amodei himself has written that a
universal basic income could be paid for
with taxes on the companies that benefit
or by raising taxes on capital gains.
[music] So, even some of the people
running these companies are saying,
"Yes, we should probably be taxed more."
Now, there are some real problems with
an AI tax. The biggest one is that it's
really hard to define. What counts as an
AI company? Almost every company is
going to use AI in some way. And if one
country taxes AI heavily, companies
might just move somewhere with lower
taxes.
There's also the risk of slowing down
progress in a technology that could do a
huge amount of good. So, it's not a
simple fix. But, I do think some version
of this is coming. Maybe it's a tax,
maybe it's public wealth funds, maybe
it's companies being expected to put a
slice of their ownership into the
public's hands. And honestly, it might
be a mix of all three.
>> [music]
>> We already have real-world examples of
this kind of thing.
Norway has one of the largest sovereign
wealth funds in the world, built from
its oil money, and it's essentially a
savings account for the entire country.
In Alaska, residents get an annual
payment from a fund that's built on the
state's oil revenue. So, the idea of a
natural resource that belongs to
everyone and whose profits get shared
isn't new. The question is whether
intelligence becomes the new oil, which
leads me to point number eight, which is
how AI could change capitalism forever.
So, let's zoom out and think about what
all of this could mean in the long run.
Capitalism, as we know it, has always
relied on a basic deal. Companies need
workers, workers get paid, and that
money flows through the economy.
Business owners get rich, but they also
need everyone else, both as workers and
as customers. AI could break that deal.
If companies don't need as many workers,
the link between work and income starts
to weaken. And if that link breaks, then
something else has to take its place, or
a lot of people get left behind. What
Anthropic and Elon Musk are doing could
be early versions of that something
else. Imagine a world where every child
is born owning a small slice of the
companies that run the AI economy, where
every citizen gets a payment from a
national fund that owns part of the
biggest AI companies, where companies
are expected to give away a bigger share
of themselves the more successful they
become. That would be a very different
kind of capitalism. Not the end of
capitalism, but a version where
ownership is spread out a lot more
widely. And think about what that could
mean over a lifetime. If a child is
given a share of a company at birth and
that company keeps growing, by the time
they turn 18, that share could be worth
a lot more than it was when they got it.
Now imagine they get a share from
several different companies every few
years for their whole childhood. That's
a small growing pot of wealth that every
single person starts life with, no
matter who their parents are or where
they're born. It wouldn't solve every
problem and it depends completely on
those companies doing well, but it's a
very different starting point from the
one most people have today where if your
family doesn't own anything, you start
with nothing. And I want to be clear,
there's a lot that could go wrong here.
Pledges can be broken, funds can be
badly run, companies can use generosity
as good publicity while still holding on
to the vast majority of the power. And
there's a real question about whether a
handful of tech companies should be
deciding how the world's wealth gets
shared in the first place. Some people
would say that should be the job of
governments and voters, not CEOs. So I
don't think anybody should take any of
this at face value. We should watch what
actually happens with the money, but
here's my honest take. I think this is
one of those moments that looks crazy at
the time and then looks obvious in
hindsight. Right now, a company giving
away a fifth of itself sounds insane. A
billionaire giving a share to every
child in the country sounds like a
publicity stunt.
But if AI really does end up doing a
huge amount of the work that humans do
today, then some way of sharing the
wealth is going to become absolutely
necessary. And the companies that are
closest to this technology seem to know
it. That's why they're moving first. And
I think we're going to see a lot more of
this, more pledges, more funds, more
debates about AI taxes, and probably
some pretty heated political fights
about who gets what. Because the amount
of money at stake is enormous and the
decisions that get made over the next
few years could shape how the economy
works for decades. Who knows where we're
going to be in 10 years, but I don't
think it's going to look like the
economy we have today. So, what should
you watch for next? First, keep an eye
on Anthropic's IPO because that's when
we'll find out what this company is
actually worth and what that 5% fund
really adds up to. Second, watch for the
details of how the fund is governed and
how it spends its money because that's
what will tell us whether this is real
or mostly a headline.
Third, watch whether other AI companies
follow. If OpenAI, Google, or xAI
announce something similar, then this
stops being one company's experiment and
starts becoming a new expectation for
the whole industry. And fourth, watch
what governments do. If politicians
start using announcements like this as a
reason to push for AI taxes or public
wealth funds, then we could see the
rules of the economy start to change
much faster than anyone expected. Any
one of those things on its own would be
a big deal. All four together would be
one of the biggest economic shifts of
our lifetimes. And personally, I think
the most important thing is that regular
people are part of this conversation.
Decisions about who owns the future of
AI shouldn't only be made in boardrooms
in San Francisco or in a handful of
government offices. They affect
everyone's jobs, everyone's savings, and
everyone's kids. So, the more people
understand what's happening, the better
the chance that whatever system we end
up with is actually fair. That's
honestly one of the main reasons I make
these videos because these stories might
sound like business news, but they're
really about the kind of world all of us
are going to be living in. So, now I
want to hear from you. Do you think
Anthropic's fund is a genuine attempt to
share the benefits of AI or is it mostly
good PR? Would you rather have shares
given directly to people like Elon Musk
is suggesting or a tax and a public fund
run by the government? And do you think
AI is going to change capitalism
forever? Let me know down in the
comments because I genuinely want to
know what you think. And if you found
this video useful, make sure to like and
subscribe because things in AI are
moving faster than ever and I'll be here
to break all of it down for you. Thanks
for watching and I'll see you in the
next one.
Fireship
Latest MCP Explained In 2 Minutes #mcp #ai
▶ Watch on YouTube
So, what's MCP and why does every AI
tool seem to support it now? Your AI was
trained on tons of data, but on its own,
it's pretty isolated. It can't see your
database, your files, or your GitHub
unless something connects it. Before
MCP, every AI app needed its own custom
integration for every tool. So, three AI
apps and four tools meant 12 different
integrations, each with its own setup.
MCP stands for Model Context Protocol,
and it's an open standard for connecting
AI apps to outside tools and data. It
came from Anthropic, but ChatGPT, VS
Code, and Cursor all support it now. I
think of it like um a USB hub. Your AI
is the laptop, and services like Gmail
or GitHub just plug into it. There's
three pieces. The host is the AI app
you're using, like Claude Code. For each
server, it creates something called a
client to hold that connection. And the
server is a small program that sits in
front of a service like a database and
tells the AI what it can do. A server
mostly offers tools. A tool is basically
a function with a name, a description,
and the inputs it expects. And the host
passes that list to the model. With the
Neon MCP, I can just say, "Show me the
collections in my database." The model
picks a tool that runs a query. Now,
here's the important part. The model
doesn't run anything itself. The host
might ask you to approve it, then the
client sends the call to the server. The
server runs a regular SQL query, sends
back the rows, and the model answers
with the real data. And um most of the
time, you're not building a server
yourself. A lot of the popular services
already have one, and it's usually just
a command or a few lines of JSON to
connect it. So, at its core, MCP is a
standard way to plug your AI into your
tools and data so it can actually do
things with them. Now, I'm working on a
full MCP crash course, and I also go
over MCP pretty thoroughly in my coding
with AI course. So, hopefully this
helped you guys out.
Thomas Frank
Latest I never dread this workout
▶ Watch on YouTube
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